Bug 297140
| Summary: | [WebXR][OpenXR] Add EGL fences for WebGL content | ||
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| Product: | WebKit | Reporter: | Sergio Villar Senin <svillar> |
| Component: | WebXR | Assignee: | Sergio Villar Senin <svillar> |
| Status: | RESOLVED FIXED | ||
| Severity: | Normal | CC: | djg, kkinnunen, webkit-bug-importer |
| Priority: | P2 | Keywords: | InRadar |
| Version: | Other | ||
| Hardware: | Unspecified | ||
| OS: | Unspecified | ||
| Bug Depends on: | |||
| Bug Blocks: | 208988 | ||
Sergio Villar Senin
Currently there is no guarantee that the WebXR WebGL frames are completely rendered before they're submitted to the OpenXR compositor. That's why the WebXROpaqueFramebuffer does a glFinish() before returning from endFrame. It'd be however much better to just create a fence, export it to the UI process and let it wait for the fence signaling if required instead of blocking the WP in the glFinish() call.
| Attachments | ||
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| Add attachment proposed patch, testcase, etc. |
Sergio Villar Senin
Pull request: https://github.com/WebKit/WebKit/pull/49147
Radar WebKit Bug Importer
<rdar://problem/158434647>
EWS
Committed 299154@main (b50c48fd07c7): <https://commits.webkit.org/299154@main>
Reviewed commits have been landed. Closing PR #49147 and removing active labels.